Training
For the
enemy’s team, it’s
easy to kill the innovation
project by saying to the
innovators, for instance, “All your key
players left the team, so
you have no
leader, no
team,
no
know-how.” The game will
immediately be over, but
neither team will benefit
from it because nobody will
learn anything.
So, enemies don’t kill
innovation, they create
challenging problems that
require
creative solutions.
While playing INNOBALL
simulation game, innovators
learn to
anticipate challenges ahead
and ultimately make
intellectual scouting forward
a
subconscious habit.
Innovators thus discover new
threats, weaknesses, and
opportunities, and come out
with creative solutions.
The
both teams build their
entrepreneurial creativity
and
strategic
thinking
skills during the course of
the game which is the main
purpose of Innoball.
Real Project
If you use Innovation
Football to increase
significantly the
success chances of a
specific
radical innovation,
change or diversification
project, split your project
team into two teams – the
innovators and the enemies.
The objective of the both
teams is to help the project
succeed and the project team
become stronger, but the
innovators’ and the enemies’
team achieve this common goal in
different ways.
Contests
In
entrepreneurial
creativity contests, such as
Innompic Games, the teams of
innovators and enemies have
different objectives – each
team wants to showcase it’s
capabilities. They do so by
inventing great, yet not
killing, challenges for each
other that require a creative
response. It is
constructive, not
a destructive competition.